DevLog for FinalPiece


I worked 90% solo in this project . Had the character and his animations made by a friend and a partner of mine, and he give me some add ons to use.

   I planned the story and set up the game mechanics within four days.

   Then I started with the planning phase , using squares to dipict houses and placements of where my objects will be.

   

     After arranging the objects, I drew the houses , and set up the tiles.


I learnt how to adjust colliders to suit gameplay and for proper collision detection.

I learnt how to use ink basics. 

Learnt how to manage a game

Used storytelling 

Game mechanics

How to deliver in a short period of time 

Learnt how to setup and organize a scene 


Learnt some more codes ; topdown movement , controllers , eliminating gravity..... applying ink to my script , and interaction logic .


It was a new thing to me but still pulled through , I have interests on dark games , metroidvania,  action , puzzles , and so on but I shifted my focus and still made it work.

   It was great working on this project , now  I need to look for more challenges to face and also open for job opportunities .

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